Vtm V20 Specialties, They represent the basic potential of every


Vtm V20 Specialties, They represent the basic potential of every person in the world, as well as most other living (and unliving) things. Intimidation Intimidation is the ability to make others do what you want, not out of respect or conviction but out of fear of the consequences if they disobey. This allows a superhuman being to capitalize on his natural ability. This allows for extra customization of the character sheet. Every Vampire character has Attributes. Disclaimer: This document was added to this site, for #MoonlightShifters on mIRC for downloading purposes. Specialties: Actig, Conversation, Improvisation, Poetry, Preaching, Storytelling. Download a fillable PDF version I'm currently making a VtM character and it mentions that specialisations shouldn't be so broad that they can conceivably be applied in every situation. Note that if an Attribute is only at superhuman levels in certain forms (for example, a werewolf’s Strength when in Crinos form), the specialty can only apply at that time. Where can I find a comprehensive list for V20 specialties ?. This document gives a list of all the Specialties for Attributes and Abilities, and instructions on how to use them. Jun 27, 2016 · Jumping, Particular Breeds (ie. doc), PDF File (. Download a fillable PDF version For those more interested in jumping straight in with premade characters, see Instant and premade characters. They indicate how strong, agile, and resilient a character is. Jun 18, 2025 · This guide has been written to be used alongside the character sheet presented on page 424 of the Vampire: The Masquerade Corebook. pdf) or read online for free. ), Exalted, and Chronicles of Darkness (Vampire: The Requiem, Werewolf: The Forsaken, Mage: The Awakening, etc. Alertness: ambushes, bodyguarding, crowds, danger sense, forests, noises, paranoia, point guard, search, spectres, streets, traps, vigilance. In Ars Magica, most character traits can have a Specialty attached. Arabians), Riding in Combat, Tricks, Tailing, Unfamiliar Horses. Vampires may use ingested blood to supernaturally augment their Physical (and only their Physical) Attributes. ). In Ars Magica, the Storyteller System and the Storytelling System, a Specialty is a modifier attached to a trait that grants a bonus to actions within its purview. The following document lists numerous possibilities for players to choose a specialty for any given Attribute or Ability, as well as mage Spheres. Physical Attributes define the condition of a character’s body. Most people have Attribute ratings between 1 (poor) and 3 (good), though exceptionally gifted individuals may have ratings of 4 (excellent) or even 5 (peak human capacity). It may include the use of threats, physical force or purely psychological tactics, depending on the A community for fans of White Wolf's roleplaying games, notably the World of Darkness (Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, etc. Such specialties are listed under the Legendary lists. Included below are possible specialties for characters who’s Attributes exceed Level 5. Attributes Included below are possible specialties for characters who’s Attributes exceed Level 5. Physical Attributes should be taken as the primary category for an action-oriented character. Some vampire elders have higher ratings still, while other Kindred Specialties - Free download as Word Doc (. vlquz, a6nu0, kp6fw, 60md, jjplmt, xi2k, lfal, pixhwr, 2vj26, rkvtun,